Catacombs
Protect the objective in the middle of the Map
- Friendly objects are white
- Terrain blue
- Enemies Red
- The Miner can destroy chests to farm Gold, group them to be more effecient
They will get focused from enemies and might die
- The Meele walks between two posts which positions can be changed per drag and drop.
It destroys enemies on body impact, but be carefull it wont live forever
*be carefull to not overlap the posts, there sadly is a bug which deletes one of them if it happens*
- The Tank Unit walks in a Circle. Just like the Meele it destroys enemies on body impact,
but the Tank much tankier (Who could have thought) and is also slower and more restricted in movement (circle cant be controlled)
- The Mage is very different to the others. It cant be Dmged/Killed BUT it cant move and is very expensive.
It make enemies *magicly* dissapear when in range
The overall goal is to protect the catacombs in the middle.
If you dont take damage for and set amount of time you will start to regen life.
Status | Prototype |
Platforms | HTML5 |
Author | JosephBramah |
Made with | Godot |
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